Aerokinesis- The elemental ability to create, control, and manipulate the very air and wind itself, its users often generating incredible gusts of silver air and wind, and creating whirlwinds or tornadoes.
Age Shifting - The ability to accelerate or reverse the aging process. It can be used offensively to instantly kill mortals by accelerating their age until it reverts the victim to nothing but ash.
Agility - The ability to lighten one's body and hence cause oneself to become more agile. Telekinesis and Levitation users may develop this ability.
Astral Premonition - The ability to project yourself or one's astral body into one's real body in another time-frame while experiencing a premonition. (While in that time-frame you can be hurt). Usually an evolution of the power of Premonition.Prue in astral form
Astral Projection - Make a "copy" of yourself appear wherever the user desires by projecting their consciousness. (While in your astral body, your real body is "asleep" and you can't use your powers)
Atmokinesis - The power and ability to control and manipulate all various aspects of the weather at will.
Aura Choking - The ability to strangle someone through their own aura.
Black Orbing- Form of teleportation, similar to orbing, used exclusively by Darklighters or Whitelighters turned evil, i.e. evil Wyatt, Chris or Leo. Users can access the Underworld, but they cannot access "Up There".
Blinking - Instant teleportation, activated by thinking of a location and blinking the eyes.
Calling - The ability to call and teleport an object into your hands.
Camouflage - The ability to magically change one's appearance to match their surroundings and remain undetected.
Catoptromancy - The ability to see people or places through mirrors.
Chronokinesis - The ability to manipulate time in all directions.
Clinging - The ability to cling to solid surfaces.
Cloaking – The ability to supernaturally hide someone or something from others.
Cloning - The ability to duplicate oneself but it cannot be sustained for long periods of time.
Combustive Orbing - The ability to channel orbs into another object/being, causing combustion.
Conjuration - The ability to instantly create matter from nothing.
Conjuring the Elements - The ability to conjure and control the elements of earth, fire, wind and water, and even lightning. Those with this power generally do not use any one element to such a high degree as someone who possess the power of one or two elements.
Corporealization - The ability to change from spirit form to a solid physical form. This ability is possessed by powerful Spirits.
Crushing - The power to surround an object with a force that ultimately squashes it.
Cryokinesis - The ability to create and/or manipulate ice and extremely low temperatures, such as ice-like breath and casting objects and people in solid ice, freezing them.
Cursing - The ability to enchant an object or person, and produce negative effects.
Empathy – The ability to read and feel others' feelings and emotions, and channel the emotions and any powers that may depend on emotional triggers.
Enchanting - The ability to bend someone to one's will by manipulating their sex drive and/or radiating false feelings of love, friendship, happiness and other positive emotions through various mediums. Similar to Persuasion but stronger.
Energy Balls - The ability to throw balls of electrically charged energy.
Energy Beam - The ability to shoot deadly beams of energy, usually from one's hands.
Energy Blast - The ability to shoot kinetic energy from one's hands.
Hovering - Generally the Whitelighter/Elder's form of levitation, the two may be interchangeable. Hovering seems to be used exclusively in a passive manner. There is some debate whether this ability is slower than levtation, but some cases indicate it is not.
Hydrokinesis – The ability to create and control liquid water.
Hyper Speed - The ability to run extremely fast by the speed of light.
Illusions - The power to create illusions which alter the victim's senses and perception of his/her surroundings.
Immortality - The ability to live forever and not age or die of natural causes. It also grants immunity to all human and supernatural diseases and viruses.
Immunity - The ability to be immune to certain or all kinds of powers.
Incineration - The ability to kill someone by setting them on fire with one touch or look. May be a form of pyrokinesis or demonic banishment.
Intangibility - The ability render one's body intangible, allowing them to pass through solid objects. To be rendered intangible grants the intangible being immunity to physical and certain energy-based attacks.
Invincibility - Protects the possessor from any physical or magical harm whatsoever.
Invisibility - The ability to become unseen by the naked eye.
Mummification - Allows the user to turn a recently deceased body into a mummy that is incapable of being unwrapped or hurt in any way by someone else. When one uses this power, it is in order to preserve either the body or spirit within the wrappings so they will not decay or move on, respectively.
Power of Three - The most powerful of all powers in the Charmed world. The Charmed Ones have this power.
Premonition - Essentially psychometry or clairvoyance. When touching an object Phoebe can feel something that happened or will happen around or with that object. Later only by entering a room, she could get a premonition. Also in the beginning, her power was activated unintentionally but later she gained some control over it. A very precious power.
Pressurization - The ability to induce high pressure on someone's skull.
Projection - This is no doubt one of the most powerful abilities in the Charmed universe. It can project the thoughts of the user who uses it into reality much like reality warping.
Psychic Echo - Connected to the power of Premonition, a Psychic Echo is where a person who foresees an event is psychically connected to another person and experiences the same physical trauma inflicted upon the other person.
Psychokinesis - The ability to move objects that are not in one's line of sight, much stronger than conventional telekinesis.
Pyrokinesis - An elemental power that allows a being to emit or control fire. Similar to pyrokinesis is the ability to throw fireballs.
Pyrotechnics - The ability to produce firework-like lights from your hands.
Reality Warping - Ability to change or manipulate reality itself to one's own desire. Many powers such as Projection and Conjuring stem from this and may develop into it. Only three beings in the history of Charmed have this power: The Avatars and The Cleaners and the Angel of Destiny.
Reconstitution - The ability to pull reform again after being vanquished. Presumably does not need to be consciously activated.
Regeneration - Ability to heal rapidly from any injury; the rate of recovery varies from character to character. Cole had this power before and after he gained invincibility.
Releasing Repression - The ability to tap into other people's repressed emotions and absorb it, freeing the suppressed emotion.
Remote Beaming - The ability to send and call another person to and from a specific location instead of having to beaming with them.
Remote Orbing - The ability to send another person to a specific location instead of having to orb with them.
Strangulation - The ability to asphyxiate someone with magical energy. May extend from other powers, i.e. telekinesis.
Summoning - The ability to conjure a being into the user's vicinity. Generally used by powerful demons to summon lesser servants.
Super Strength - The power of having magically augmented physical strength and stamina.
Swallowing - Allows one to consume anyone or anything that comes into contact with his or her body, allowing him or her to use it for sustenance or to transport the object or person to another location.